Passive

Storm Arrow

Sonic Arrow

Ultimate

Synergise

Hanzo Hero Guide

Hanzo is one of the heroes in Overwatch. He is a mercenary archer who is on the path of redemption to restore his honor and atone for the atrocity he once committed as the heir of a syndicate. Hanzo’s versatile arrows can reveal his enemies or release a volley to dispatch multiple targets. He can scale walls to fire his bow from on high or summon titanic spirit dragons. Let's check out his abilities in-depth:
Before looking at Genji's active abilities, we should first talk about his passive ability, Wall Climb is a passive ability that allows Hanzo to climb up walls and other objects (like buses) by holding down the jump keybind while running into a scalable feature on the map. If the player lets go of the keybind while scaling, Hanzo will fall off of the object. Therefore, a player must continually hold down the keybind to climb walls all the way to the top.This is a useful ability that gives Hanzo some mobility, although Wall Climb is only helpful when Hanzo is near buildings or scalable objects. Typically speaking, you will use Wall Climb to reach high ground, take defenders by surprise, utilize shortcuts around a map, or to escape enemy fire.
Storm Arrows is a damage per second ability (rest in peace, Scatter Arrow Icon Scatter Arrow). Storm Arrows is an ability that allows Hanzo to do his best impression of Lord of the Rings' Legolas' rapid-fire bow and arrow skills. Once used, Storm Arrows gives Hanzo 5 seconds to fire off 6 fully channeled arrows using Storm Bow Icon Storm Bow. As long as the ability is ongoing, Hanzo can choose when to shoot his arrows, which means he can quickly shoot all six of the arrows, or mix-and-match, choosing to shoot 2 or 3 at a time. These arrows have all the speed of a fully charged Storm Bow arrow, but each ones deals 70 damage as opposed to the typical fully-charged amount of 125.Although Hanzo's Storm Arrows are rapid-fire, they are not Tracer's Pulse Pistols Icon Pulse Pistols. The cast time of Storm Arrows seems to be near 0.2 seconds, and Hanzo seems to take around 0.3 seconds to nock each arrow after firing the previous one. This means Hanzo can deal an effective 420 damage over 2.0 seconds, provided he hits a target with every arrow.The best thing (and worst thing for your enemies) about Storm Arrows is that the arrows are able to deal headshot damage.This means a perfectly placed Storm Arrow shot can deal 140 damage, nearly an instant kill on a Tracer and an out-of-mech D.Va. Whether Winston is in your face, or you are helping your team take down some flankers, Storm Arrow's headshot capabilities have massive implications for Hanzo's overall dps. In fact, Hanzo can deal a whopping 840 damage with his Storm Arrows if he lands headshots with each arrow. This is the close to highest damage per second non-ultimate ability in the game if he lands all headshots, with Bastion's Configuration: Sentry Icon Configuration: Sentry (capable of dealing 900 damage in two seconds) coming in as the top spot.
Sonic Arrow is a utility shot that replaces the next arrow your Storm Bow Icon Storm Bow fires. Sonic Arrow reveals enemies who are behind walls from the player's point of view. Unlike Sombra's Opportunist Icon Opportunist, this utility grants all friendly players the ability to see enemies through walls.When fired from Storm Bow, Sonic Arrow will attach itself to the first object or enemy it hits, and will provide vision of enemies through all obstacles in a radius around itself for 6 seconds. The radius of Sonic Arrow's capabilities is 7 meters out from the arrow itself.In regards to damage and other mechanics, Sonic Arrow acts exactly like a normal arrow from Storm Bow. In fact, the only difference between Sonic Arrow and a normal arrow it its ability x-ray capabilities. If an enemy is struck with Sonic Arrow, he or she becomes a mobile scout for Hanzo's team for 6 seconds. Wherever the enemy moves, he or she will be tracked by Sonic Arrow, and they can reveal the position of other enemies if they walk within 7 meters.Some enemies have ways of dropping Sonic Arrow from their person (Reaper with Wraith Form Icon Wraith Form, Tracer with Recall Icon Recall, Moira with Fade Icon Fade). If an enemy drops Sonic Arrow, it will simply fall to the ground and continue to provide vision around itself from that point. Additionally, if Hanzo hits a barrier with his Sonic Arrow, if the barrier breaks or drops, the Sonic Arrow will fall off.Sonic Arrow is an immensely useful ability. The fact that it deals damage is irrelevant because you should typically steer clear of using it to attack (although there are times when attacking with Sonic Arrow is necessary to fend off unforeseen assailants). The recommended usage of Sonic Arrow is to stick it to walls or other objects to give your team temporary vision of crucial areas of the map. Read the playstyle page for more details about where and when to use Sonic Arrow appropriately.
When using Dragonstrike Icon Dragonstrike, Hanzo fires an arrow in the direction of his crosshairs, and after a 1.4-second delay, giant spirit dragons come out from the arrow and parade through the map in a straight path from Hanzo's initial shot, dealing damage to any enemies standing in their path. The dragons go through walls and other obstacles on the map, and will continue traveling until they hit the edge of the map. Therefore, Hanzo could theoretically use his Dragonstrike on one side of the map and the dragons will traverse its full length.In terms of damage potential, any enemies who come in contact with the animation take 200 damage for each second they spend within its form.The initial use of Dragonstrike is technically a channel, which means if Hanzo is killed or interrupted during the channel, he will lose his ultimate charge, and his Dragonstrike will not go off. During the first 0.8 seconds of the channel, Hanzo cannot walk, but he can still move his crosshair to make last second flight corrections before his arrow takes off. The arrow that Hanzo fires after this delay can damage any enemies it passes through for 125 hit points, but it also interacts with enemy abilities like any other projectile does. Therefore, the arrow can be devoured by D.Va's Defense Matrix Icon Defense Matrix, and deflected by Genji's Deflect Icon Deflect, which creates an enemy Dragonstrike in the direction Genji Deflects the arrow. However, once the spirit dragons come out from the arrow, there is no way to stop them.